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005 20240108141615.0
008 220921b |||||||| |||| 00| 0 eng d
020 _a9780367707651
040 _cAUE
050 _aTR897.7
_b.C66 2021
100 _d Cooper, Jonathan (Animator)
245 _a Game anim : video game animation explained
_b Cooper, Jonathan (Animator)
260 _a Boca Raton, FL,
_bCRC Press,
_c2021
300 _a1 online resource : illustrations (black and white, and colour)
520 _aGame Anim teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you become a rounded and successful game animator. Covering every stage of game production from the animator's perspective, it is packed with the lessons learned from working on a variety of game types in both in-game and cinematic roles in animator, lead, and director positions. These have been successful across multiple studios regardless of team, size and culture. The 2nd edition includes a new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Game Anim provides essential guidance to those looking to break into the industry and successful animators wishing to take the next step in their career. Key Features 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book
600 _2COMPUTERS / Computer Graphics / Game
600 _2Programming & Design
600 _2Computer animation Vocational guidance
650 _aProgramming & Design
942 _2lcc
_cBK
999 _c29980
_d29980