Artificial intelligence for games
Material type: TextPublication details: Burlington, MA : Morgan Kaufmann/Elsevier, c2009.Edition: 2nd edDescription: xxiii, 870 p. : ill. ; 25 cmISBN:- 9780123747310
- QA76.76.C672 M549 2009
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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Books | MAIN General | AUE Library Collection | QA76.76.C672 M549 2009 (Browse shelf(Opens below)) | 1 | Available | 10040191 | ||
Books | MAIN General | AUE Library Collection | QA76.76.C672 M549 2009 (Browse shelf(Opens below)) | 2 | Available | 10040181 |
Browsing MAIN shelves, Shelving location: General, Collection: AUE Library Collection Close shelf browser (Hides shelf browser)
QA76.76.C672 A322 2014 Fundamentals of game design / | QA76.76 .C672 H346 2009 Real-time cameras : | QA76.76.C672 M549 2009 Artificial intelligence for games | QA76.76.C672 M549 2009 Artificial intelligence for games | QA76.76.C672 N68 2012 Game development essentials : | QA76.76 .C68 A78 2008 Malware forensics : | QA76.76 .C68 M322 2012 Malware forensics field guide for Windows systems : |
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