Fundamentals of game design / Ernest Adams, Andrew Rollings.
Material type: TextPublication details: Upper Saddle River, N.J. : Pearson Prentice Hall, c2007.Description: 1 v. (various pagings) : ill. ; 24 cmISBN:- 0131687476 (alk. paper)
- QA76.76.C672 A322 2007
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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Books | MAIN General | AUE Library Collection | QA76.76.C672 A322 2007 (Browse shelf(Opens below)) | 1 | Available | 12022381 |
Browsing MAIN shelves, Shelving location: General, Collection: AUE Library Collection Close shelf browser (Hides shelf browser)
QA76.76 .C65 .L886 1997 Compiler construction : | QA76.76 .C65 M35 2009 Writing compilers and interpreters : | QA76.76 .C65 M35 2009 Writing compilers and interpreters : | QA76.76.C672 A322 2007 Fundamentals of game design / | QA76.76.C672 A322 2014 Fundamentals of game design / | QA76.76 .C672 H346 2009 Real-time cameras : | QA76.76.C672 M549 2009 Artificial intelligence for games |
Includes bibliographical references and index.
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