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Fundamentals of game design / Ernest Adams, Andrew Rollings.

By: Contributor(s): Material type: TextTextPublication details: Berkeley, CA : New Riders, c2010.Edition: 3rd edDescription: xiv, 560p. : ill. ; 24 cmISBN:
  • 9780321929679
Subject(s): LOC classification:
  • QA76.76.C672  A322 2014
Contents:
Includes bibliographical references and index.
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Item type Current library Collection Call number Copy number Status Date due Barcode
Books Books MAIN General AUE Library Collection QA76.76.C672 A322 2014 (Browse shelf(Opens below)) 1 Available 12019461
Browsing MAIN shelves, Shelving location: General, Collection: AUE Library Collection Close shelf browser (Hides shelf browser)
QA76.76 .C65 M35 2009 Writing compilers and interpreters : QA76.76 .C65 M35 2009 Writing compilers and interpreters : QA76.76.C672 A322 2007 Fundamentals of game design / QA76.76.C672 A322 2014 Fundamentals of game design / QA76.76 .C672 H346 2009 Real-time cameras : QA76.76.C672 M549 2009 Artificial intelligence for games QA76.76.C672 M549 2009 Artificial intelligence for games

Includes bibliographical references and index.

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